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  • iamacyborg

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    The lovely folks at Frostkeep (thank you @FK_JarNod!) have very generously given us an additional 10 pre-alpha keys to giveaway to some lucky winners.

    We've had a lot of success with the previous two giveaways, so we'll be keeping things the same.

    We'll be running this on a pure RNG basis, with the contest ending and winners being picked by random number generator on Thursday 25th May at 8pm (UK time).

    Want a chance to win? Simple, all you need to do is register an account on the forums. Already got an account? No problem, you'll automatically be submitted for a chance to win.

     

    Rules

    • Anyone with a forum account, excepting previous forum contest winners will be eligible for entry
    • Anyone caught making multiple accounts will be banned from this and all future contests

    Winners will be notified privately upon completion of the contest via pm on the forums. 

    iamacyborg

    Taken from a post by @FK_JarNod on the official site.

    Quote

    Whenever we tell someone about Rend and we explain the faction system, they always ask us the question, “But what’s in place to protect the players?”. It’s a fair question, and one that we analyzed and discussed extensively. In fact, we had to expedite a few of the systems due to some griefers in pre-alpha, so thanks to them for discovering it early!

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    A look at the Conclave base

    The system that we designed to combat griefers in your faction is called the Reputation system. Since you’re joining a faction, unless you’re on a private server, you will end up with some random people on your team. Some of my favorite experiences in online games are meeting new people, and I’m excited to hear some amazing stories about people meeting others in Rend, but we all know that there are griefers online. It’s our job to come up with a system to protect the faction from the single person hellbent on destroying it. Obviously this system will require an amount of iteration, which our current pre-alpha testers are helping us out tremendously.

    The first aspect of the reputation system is the permissions subsystem. Your faction reputation level dictates what permissions you have. These permissions allow you to do things that directly benefit the faction. Like placing a chest or building in the mid level, or placing walls in the next tier up, or destroying walls in the top tier. The purpose is to have only the people who have top reputation to be allowed to remove walls. It would be a terrible thing if someone removed a wall in the middle of the Reckoning after all. Not currently implemented, but definitely in the works, is the player guidance system. Basically, players above a certain rep level will be allowed to flag resources that the faction needs. Other players will be able to go look at the warehouse and see which resources are needed. Depositing those flagged resources into the warehouse grants the player more rep for doing so. This will give new players guidance, as well as help the faction work together across different play times.

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    I’m inside Revenant taking screenshots!

    Your faction reputation level is determined by how many things you’ve done to help your faction. In pre-alpha right now, there are only two ways to gain reputation. The first is to use your own resources to research tech for your faction. Technology is how your faction gets to the next tier of weaponry/gear/structures. Without using your resources to research, you’re liable to fall behind. But it’s clearly a balancing act because your faction will need to spend resources to build the base, craft gear for everyone, and do research. Finding the right balance is key. The other way to gain faction reputation is to deposit resources into the warehouse. While it’s still being iterated on during pre-alpha, the general idea is that anyone can deposit resources into the warehouse for reputation. Then, players who are above a certain rep level, will be allowed to craft faction beneficial items or research tech for the faction. They won’t get the reputation for doing so because they’re using the faction resources. The idea is that new players won’t be able to log in, loot the community chest and immediately log out effectively removing a significant amount of resources from the game. But the warehouse will still act as a community resource deposit so new players don’t have to hide their loot.

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    I wish I could have taken a video of Order’s base. It’s awesome looking. I can’t wait for the Reckoning to blow it all up!

    At the moment, we’re iterating heavily on the reputation level subsystem. In its current state, the levels are dynamic in size. Using statistics to determine who has “done” the most for the faction over a period of time provides us a bucket. Think of it like a percentile. The top 90 percentile have permissions for everything. The next 20 percentile have permissions for most things, and so on down the list until you get to the no permissions bucket (usually reserved for people who shoot teammates or talk during movies at the theater). But, you can always raise your permissions again using the warehouse.

    This is one of those systems that has to be iterated on a lot. We’ve already changed a few things about it in the week that it’s been live in pre-alpha. This was one of those systems that we had to design on paper due to the size of our team, and I can’t stress enough just how awesome the community has been in helping us test, providing us feedback and suggestions, and just playing Rend over the last month. I know that a lot of you are chomping at the bit to get in, and we’re sending out more keys soon, go sign up!

     

    iamacyborg

    In collaboration with the folks at Frostkeep, Gamepedia have just announced three new creatures that you can expect to see in Rend.

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    These three are the Raptilisk (pictured) the Fangbar and the totally-not-a-Chocobo Hookbill.

    Rend features some exciting monster design, with the aim of providing a whole host of harvestable nasties to pit your faction against as you push to overcome your enemies.

    At Rend Forums we'll have a full Bestiary database in due time, but in the mean-time, why not check out some of the screenshots taken by community member @Roque Kazin in this bestiary guide.

    Click here to read the full article on Gamepedia.

    iamacyborg

    Hi Folks,

    I've been hard at work over the last few days adding some new functionality to this site for the community.

    As a first phase launch, we now have an item database that anyone can contribute to. With just a few simple fields you can add the in-game stats for an item alongside any typical content you might want to see.

    This is displayed in a format which should be immediately recognisable to anyone who's ever used a game wiki, but as it's integrated into this site there's a ton of additional features we'll be bringing to the table.

    You can check out a sample item here:

    You can access the full item database page here which allows you to easily create new items.

    I have a lot new features planned for this site, so would love to hear any feedback you might have!

    Cheers,

    iamacyborg

     

    iamacyborg

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    The very generous folks at Frostkeep have given us another 5 pre-alpha keys to give out to lucky forum members.

    I've had a lot of feedback from community members who are eager to get into the pre-alpha test phase so to keep things fair, we'll be running this on a pure RNG basis, with the contest ending and winners being picked by random number generator on Thursday 27th April at 8pm (UK time).

    Want a chance to win? Simple, all you need to do is register an account on the forums. Already got an account? No problem, you'll automatically be submitted for a chance to win.

     

    Rules

    • Anyone with a forum account, excepting previous forum contest winners will be eligible for entry
    • Anyone caught making multiple accounts will be banned from this and all future contests

    Winners will be notified privately upon completion of the contest via pm on the forums. 

     

    PS: There's another giveaway on the Rend Discord channel, ending at 7pm EST today (25/04/17), please join Discord for details.

    iamacyborg

    We've got some kickarse community members here at Rend Forums, specifically @Yamakasi and @Roque Kazin who've put together some awesome guides for players looking to start getting into Rend (once the pre-alpha opens up a little more of course)

    To start with, we've got an awesome overview of the Character Creation process:

    Not forgetting guides on the Skill System:

    The Mount System:

    And last but by no means least, a guide on how to cut wood, one of the first things you'll want to do upon entering the world of Rend for the first time.

    Any Rend Forum member can access and creates guides in the Guides section of the site, what's more, Guides are built as collaborative articles that anyone can contribute to, simply hit the big gold Edit button on a guide page.

    I've got a ton more features planned to make this the best Rend resource on the net, please let me know if you've got any questions, suggestions or concerns!

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