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  4. NewsBot

    Rend Recap from PAX East 2018

    The away team is back from PAX East 2018 where we learned three very important things: Boston is cold, even in April. PAX East may now legitimately be bigger than PAX West. PopSockets are this year’s hot giveaway swag. This was our third convention of the year and much like with GDC 2018 the response from game journalists shows how well our latest Rend demo was received! Here are some clips and quotes from a few press outlets along with links to their full coverage. Shacknews: PAX East 2018: Rend Gameplay and Interview “The action/RPG/survival hybrid has been on the show circuit for a while now and continues to wow each time we get a closer look. The last time we saw Rend was at GDC where Shacknews video editor and former roadie for LFO Greg Burke got a small glimpse at the game. This time, we dig in deep for an extended look at the game in motion and get to pick Wood’s brain from the comforts of the Shacknews booth.”  Alienware: PAX East 2018 Livestream DualShockers: Rend Is Looking to Change Up the Survival Genre “Players can also mobilize to attack other team’s bases and if one team is dominating another, two teams can work together to take that team’s base down during these events where they’re unprotected. I can’t wait to see how some of Rend’s larger battles play out in-game, I’m a sucker for all-out warfare.“ AppTrigger: Rend: A Survival Game You Can Actually Win “Frostkeep Studios’ iterative take on survival game mechanics mixed with fantasy RPG elements caught my interest. Rend takes a traditional, survival game blueprint and transforms it into a competitive, community-based experience. This is a survival game in which you can actually win or lose.“ Irrational Passions: Rend Preview – Team-Based Survival “Rend has a really cool and unique team-building vibe to it, and with its clear structure and cycle-based nature, it immediately caught my eye. I was told that the team at Frostkeep wants to launch within the next six to nine months into early access, and I’m really excited to see how communities pick up and respond to this game.” Blast Magazine: PAX East 2018 – Rend Preview “From what we saw, Rend seems like it will be an epic-sized game. Still in pre-alpha, its map looked massive and the random creatures roaming everywhere made the world really come alive. Just imagine that with 60 players running around trying to kill each other.“ Massively Overpowered: Frostkeep’s Rend Has Come a Very Long Way in Just One Year “When I saw Rend last year, I walked away from it impressed with the scope of its vision and the prospect for what it could be in the future. The last year of game development as an industry seems to have gone in the other direction, with bubbles of battle royale encouraging short-term building without long term investment. It would have been easy for Rend to shrink itself down, and I’m pleased to say that it hasn’t. Quite the opposite; it’s kept growing larger and more engaging, and I find myself more curious than ever to see what it offers players as it continues moving through development.“ MMORPG.com: Rend Gets Bigger and Better “Rend, if you remember, wants to make the survival sandbox RPG not suck. If PAX East’s showing is any indication, I suspect that Frostkeep is well on their way to this goal. While still in alpha (with a new testing phase coming up very soon), there’s a whole lot of of new content – 9 new biomes, over 30 new monsters, entirely new player character models, new progression and skill trees, personal bases/housing, clan bases/housing, and on and on and on…” MMOGames.com: Rend at PAX East 2018: More, But Bigger “The first thing that’s grown in Rend’s current build is the map, which is now five times the size it was previously. With new biomes added to the game for a total of 12, each with a whole lot of new materials and, of course, new dangers. One of those biomes is a swamp region, which was shown to me in a friends and family build of the game. The region changed from a sunshine-soaked temperate forest zone to being a black and green, fog-covered expanse with new enemies to take on.” We look forward to bringing Rend to many more conventions (and countries!) as 2018 continues marching towards the game’s closed alpha, Early Access, and beyond! read the original article
  5. iamacyborg

    What is Rend?

    No worries, always happy to promote great community content!
  6. Zeddthesupport

    What is Rend?

    Oh hey thanks man!
  7. iamacyborg

    What is Rend?

    Community member @Zeddthesupport put together this great video explaining exactly what makes Rend so special. Check it out!
  8. iamacyborg

    What is Rend?

    Community member @Zeddthesupport put together this great video explaining exactly what makes Rend so special. Check it out! View full news
  9. Zeddthesupport

    What Is Rend? New video!

    https://youtu.be/Ht9kApyBKk0
  10. NewsBot

    Frostkeep Headed to PAX East 2018

    Frostkeep Studios continues to the second PAX event of the year in Boston at PAX East from April 5-8, 2018. While the booth will be similar to our PAX South presence, the team is presenting a new Rend demo based on the version shown at Game Developers Conference last month to industry partners, journalists, and content creators behind closed doors. The new game build includes updates and improvements based on initial community feedback. If you’re at the show, be sure to visit us at the Frostkeep booth (#17126) at the rear of the expo hall – just look for the Rend sign hanging overhead. We’ll see you there! read the original article
  11. PERE KAROUKAN

    Introduce Yourselves

    Hi there, I'm Karoukan from France, I'm looking for new survival games, I saw Rend on Steam, now i need it, seems amazing game ! 🙂
  12. NikiAnoixe

    Rend Impresses at GDC 2018

    Translating to Russian language: site
  13. iamacyborg

    Rend GDC Interview

    The awesome folks at ShackNews interviewed Chief FK'er Jeremy Wood. Check out what he had to say in the video below.
  14. iamacyborg

    Rend GDC Interview

    The awesome folks at ShackNews interviewed Chief FK'er Jeremy Wood. Check out what he had to say in the video below. View full news
  15. NewsBot

    Rend Impresses at GDC 2018

    We’ve just returned from meeting press and partners at Game Developers Conference 2018, our second convention of the year, and the resulting interviews and articles demonstrate how excited game journalists are for what Rend is shaping up to become! Here’s a few quotes from some well-known press outlets along with links to their full coverage. Game Informer: The Best Indie Games of GDC 2018 “Frostkeep Studios is trying to elevate [the survival genre] to a higher plane. Rend shakes things up by trying to redefine isolation to be less about the player and more about your tribe. Alongside its tight shooter gameplay and a sense of scale that intentionally seems to invoke Xenoblade, Rend seems to be making interesting changes and has shared stakes that I have wanted from online survival games since their inception.” Shacknews: Exclusive Rend Interview “Unlike most of the survival games crowding the early access PC games market, Rend takes a different approach and mixes in a healthy dose of fantasy elements into the formula. Players choose one of three factions and then work towards pushing that faction to victory against the others. You can choose how you serve the faction when you play, either through resource gathering or in direct combat. Shacknews editor Greg Burke got some one-on-one time with Frostkeep’s Jeremy Wood at GDC to find out how the game is progressing.” Gizorama: A Whole New World – Update on Rend from Frostkeep “One of the main goals for the team is to have a robust steam workshop available, and they’re not shy of drawing comparisons to games like Skyrim that have remained relevant for years thanks to mods. Frostkeep wants players to feel like they have no limits when modding Rend allowing them to create new creatures, weapons, or even entirely new mechanics. As an example, one of their developers was able to create a hornet’s nest in game with entirely new functionality, all through the modding tool.” Massively Overpowered: Rend is Looking to WoW the Survival Genre “One thing that I really like hearing is their idea of Early Access: It’s a real release. It’s a product they feel should be worth your time, not investment. CEO Jeremy Wood says it is still a refining period, and that the goal is to get community feedback and reward passionate players. Fans get to play the game more than the devs, so they can understand it in different ways. That should be rewarded, but it doesn’t require years of development. Release just means the product is something borne of the devs and players working together. I’ll believe all this when I see it, but damn, do I ever want to see it!” WCCFTech: Fantasy Survival Game Rend Launches on Steam Early Access This Year “Rend is one of the next games you should be keeping an eye on. As if the playable build at [PC Gamer Weekender] wasn’t enough, the sheer volume of people, particularly children, crowding around the booth was enough proof that this game could be something special when it releases. The Minecraft-era of gamers is maturing and Rend already seems to be securing that market by introducing a combination of building, teamwork and RPG-style progression. Of course, this isn’t just a game for children, and it certainly has all the aspects that would appeal to adults too, whether you’re interested in jumping in as a team or playing solo.” GameReactor.eu: Rend Heads to Early Access in 2018 “Rend will have both PvE and PvP components, as well as player factions, RPG elements, sandbox gameplay, different win/loss conditions and “massive, culminating battle experiences the like of which have never before been witnessed in this genre”. The idea behind Rend is to join one of the three factions in the game, and then explore the world. It is a brutal place, so it is encouraged to team up with other players to fight against creatures and other factions. So player community will be key to the game’s fortunes. Co-founder and CEO of Frostkeep Studios, Jeremy Wood, had this to say about Rend: ‘We are huge fans of the survival genre and are delivering an in-game experience that the community and our own team wants to play. We value player feedback and want them involved from the very beginning so they can influence the future direction of Rend as it heads into early access this year.'” We look forward to bringing Rend to many more conventions (and countries!) as 2018 continues marching towards the game’s closed alpha, Early Access, and beyond! read the original article
  16. NewsBot

    PC Gamer Weekender Livestream Replay

    Missed our first-ever Rend livestream recorded at PC Gamer Weekender in London earlier this month? Catch the replay on PC Gamer’s YouTube channel or simply watch it embedded in this news post! If you haven’t yet, be sure to join the Rend community on Twitter, Facebook, Steam, and community-operated Discord. While you’re at it, read about our 2018 plans and sign up for the game’s alpha test! read the original article
  17. iamacyborg

    Rend PC Gamer Weekender 2018 Live Stream

    Didn't catch the Rend PCG live stream? Don't worry, you can watch it below. View full news
  18. iamacyborg

    Rend PC Gamer Weekender 2018 Live Stream

    Didn't catch the Rend PCG live stream? Don't worry, you can watch it below.
  19. NikiAnoixe

    System Requirements

    SYSTEM REQUIREMENTS MINIMUM: OS: 64-Bit Windows 7 Service Pack 1, Windows 8, or Windows 10 Processor: 2 GHz Dual-Core 64-bit CPU RAM: 4 GB of RAM Graphics Card: DirectX10 Compatible GPU with 1 GB Video RAM DirectX: Version 11 Network: Broadband Internet connection Disk space: 10 GB
  20. DrGodspeed

    System Requirements

    Anyone know what the ballpark system requirements are going to be? I'd like to get into Alpha (not sure what the chances are), but just curious how my computer will handle it.
  21. Yamakasi

    Which logo do you like more? And why?

    I kinda like booth, the old aswell as the new. As a Banner for Rend on a Webpage I like the old one more. On the Pax Banner in Reallife the new one looks awesome, the only thing i dislike is the "N" i dont like the two \ between the I I The Symbol is awesome aswell
  22. Battlefire

    Which logo do you like more? And why?

    I like the look of the old one but I think the new one is very clean and unique. (Best way I could put it 😆)
  23. Hot on the heels of PAX South, Frostkeep Studios is heading to London to attend PC Gamer Weekender from February 17-18, 2018. The team is bringing the latest Rend demo across the pond to showcase it to press and industry partners at the event. This new version highlights updates and improvements based on initial community feedback as detailed in our recent post about Rend’s alpha phase beginning later this quarter. The Frostkeep team will also participate in a developer chat and interview on PC Gamer’s official event livestream. We’ll announce more details about our presence at the show (like the location of the Rend gameplay stations) in a few weeks. Hope to see you there! read the original article
  24. Fodrem

    Which logo do you like more? And why?

    I like the new logo, its a fresher look over the old one, the banner on the right gives me good fibes
  25. iamacyborg

    Which logo do you like more? And why?

    I love the new logo!
  26. NikiAnoixe

    Which logo do you like more? And why?

    FK:
  27. Write what you think about it? (Напишите, что Вы думаете об этом?) Old: New:
  28. NikiAnoixe

    Rend’s Logo Reforged

    Перевод на русский: https://vk.cc/7zXYKI
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