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  1. Today
  2. HolyCookie

    System Requirements

    Hey, I just tried the game and when I connect to the server my computer immediately wants to kill REND. When I close the pop-up window the game runs for half a second or less and the window opens again this time closing the game. I was wondering if this could be caused by a lack of RAM. OS: Windows 7 Processor: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz Memory: 8192MB RAM Graphics card: GeForce GTX 560, 4051 MB RAM Storage: 36,7 GB Now, this may seem like a seriously under-equipped computer, but I am able to run The Witcher 3: Wild Hunt at medium settings. With Min specs for The Witcher 3 being: OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10 Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940 Memory: 6 GB RAM Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870 Storage: 35 GB available space I was wondering if you, or anyone for that matter, could find the problem, here are the problem details (Sorry but it is in Dutch) I highlighted the only difference between the 2. Probleemhandtekening: Gebeurtenisnaam van probleem: APPCRASH Naam van de toepassing: OtherlandsClient-Win64-Shipping.exe Versie van toepassing: 4.19.0.0 Tijdstempel van toepassing: 5b512d03 Naam van foutmodule: ntdll.dll Versie van foutmodule: 6.1.7601.24150 Tijdstempel van foutmodule: 5b0cbc1e Uitzonderingscode: c0000005 Uitzonderingsmarge: 000000000001b1f4 Versie van besturingssysteem: 6.1.7601.2.1.0.256.48 Landinstelling-id: 1043 Probleemhandtekening: Gebeurtenisnaam van probleem: APPCRASH Naam van de toepassing: OtherlandsClient-Win64-Shipping.exe Versie van toepassing: 4.19.0.0 Tijdstempel van toepassing: 5b512d03 Naam van foutmodule: ntdll.dll Versie van foutmodule: 6.1.7601.24150 Tijdstempel van foutmodule: 5b0cbc1e Uitzonderingscode: c0000005 Uitzonderingsmarge: 0000000000078e32 Versie van besturingssysteem: 6.1.7601.2.1.0.256.48 Landinstelling-id: 1043 Thanks in advance.
  3. HolyCookie

    Introduce Yourselves

    Hi there, I'm Cookie When I first saw this game I got so hyped about the look of the world. As if adventure awaits. Obviously, I got so sad that I couldn't play it. I'm a big fan of fantasy worlds and loving playing with players instead of around them. I'm 17 and have previously helped (or at least tried) a group of kind developers with a fun game. ps: from what I saw in the trailer, love the destruction and that tree is amazing.
  4. Yesterday
  5. iamacyborg

    Introduce Yourselves

    Neat, I was actually in Hull yesterday for work!
  6. NewsBot

    Alpha Roadmap: Archetype Rebalance

    Rend’s sixth Alpha roadmap feature details the talent and skill rebalance, a sweeping review of archetype talents. read the original article
  7. Last week
  8. We’re pleased to announce we’ll be adding two more servers and inviting thousands of new testers to Alpha this Friday, July 20. read the original article
  9. NewsBot

    Beasts of Rend: Festerwig

    Meet the festerwig, our fifth creature featured in the Beasts of Rend series! read the original article
  10. NewsBot

    Introducing the Rend Partner Program

    We are proud to announce the launch of the Rend Partner Program, our content creator engagement initiative. read the original article
  11. ArctalisMajor

    Introduce Yourselves

    Glad to be here! I study at the University of Hull.
  12. iamacyborg

    Introduce Yourselves

    Welcome @ArctalisMajor! What uni at you at? I studied a Games Technology course briefly at Kingston.
  13. Earlier
  14. NewsBot

    Alpha Roadmap: Character Redesign

    Rend’s fifth Alpha roadmap feature explores the full character redesign and how it's a prerequisite for future content. read the original article
  15. ArctalisMajor

    Introduce Yourselves

    Heya! I'm ArctalisMajor. I am a digital artist and video game enthusiast, also a game design student at University in the UK. I saw Rend at the 2018 PC gamer event in London, super excited to see how the developers work on this game. As part of the Alpha, I am loving it so far!
  16. NewsBot

    Penny Arcade Livestreams Rend

    Join us live from Penny Arcade headquarters as Jerry "Tycho" Holkins meets Frostkeep developers for a Rend livestream! read the original article
  17. NewsBot

    Rend Early Access Begins July 31

    We are proud to announce that Rend will enter Early Access on Steam on July 31! read the original article
  18. NewsBot

    Biomes of Rend: Dreadveil

    Brave the fungal Dreadveil, our fifth environment featured in the Biomes of Rend series! read the original article
  19. NewsBot

    Alpha Roadmap: User Interface

    Rend’s fourth Alpha roadmap feature is on the game's user interface which has been entirely redesigned over the course of Rend's Alpha. read the original article
  20. NewsBot

    Beasts of Rend: Roc

    Meet the roc, our fourth creature featured in the Beasts of Rend series! read the original article
  21. NewsBot

    Biomes of Rend: Highlands

    Explore the Highlands, our fourth environment featured in the Biomes of Rend series! read the original article
  22. NewsBot

    Beasts of Rend: Glutt

    Meet the glutt, our third creature featured in the Beasts of Rend series! read the original article
  23. NewsBot

    Alpha Roadmap: Taming System

    Learn how you'll train once-feral, now-friendly companions who will loyally battle alongside you and much more! read the original article
  24. NewsBot

    Biomes of Rend: Myrkfen

    Travel to Myrkfen, our third environment featured in the Biomes of Rend series! read the original article
  25. NewsBot

    Developer Letter: Rend Alpha Update

    Read what’s coming up next for Rend including our biggest Alpha update yet and our largest test invite wave to date! read the original article
  26. Dakkorie

    First Impressions

    Hello all, First off a bit of background on myself. I've been a gamer for probably 20 years. I started playing video games at around 11 and haven't stopped the hobby. It's influenced my career choices and though I never got into Game Program and design by career I have dabbled in home grown games and primitive game loops. I've been a software engineer for 9 years. Although you've only my word to base these facts on I hope that they might add a bit of weight to this thread's discussion. I've spent only a total of about 5 hours playing the alpha. So these are some prelimary thoughts on the game from a perspective of someone going into the game knowing very little and also has very little invested in the game. Introductions aside First off I'd like to talk about the game-play loop. There seems to be the overarching goal of complete enough objectives and you "ascend" aka win the game. The game is then over and you start again? This objective is interesting just because you are not pitted directly against others but only indirectly. You can hinder your opponents progress but it helps you in no way to progress as well. This is pretty cool. I think it can add some interesting dynamics. As someone whose done a few of the earlier survival games in the past like rust and recently gone into Conan I think the idea of factions and allowing vulnerability of bases at pre determined/ announced times a great idea to help fight the siege mentality some people take on base building survival games. I think a faction can help facilitate a more casual game play. something that allows you to not feel like you need to be constantly online defending and competing against your neighbors although I do worry about groups of people losing interest in the game could make certain factions just simply fall behind due to lack of attendance. How might you counter or mitigate that? Finally the tech tree... It is large and overwhelming for a newbie 5 hours of game play and I felt like I just scratch the surface when it comes to the tech tree. It's large and elaborate. I think the game needs some focus on providing guidance simplification and explanation towards the jobs and tech trees and how you progress yourself. I knoew this is alpha and doing so is something that usually comes towards the finalization. I'm worried through about complexity creep. I think there needs to be consideration on the complexity creep. Another concern is what happens when a new player joins late in a game? is he/she useess/ near useless? Will the tech tree bump them into a basic version of where the faction is at so they can be effective in some way? last comment I loggged in recently and found I was just spawned into buildings. Was this trolling or a bug? Let me know your thoughts! Thanks!
  27. NewsBot

    Beasts of Rend: Stag

    Meet the stag, our second creature featured in the Beasts of Rend series! read the original article
  28. NewsBot

    Biomes of Rend: Stagswood

    Visit the Stagswood, our second environment featured in the Biomes of Rend series! read the original article
  29. NewsBot

    Alpha Roadmap: The Reckoning

    Rend’s second Alpha roadmap feature is the huge war you’ve been wanting to experience in the survival genre. read the original article
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